UE4 Technical Artist and UE4 Programmer for 4 month contract

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Job Reference: BBBH3431
Job Type: Contract
Sector: Games Programming
Location: London
Salary: Competitive Rate

Our client is looking for a team of an Epic UnReal Technical Artist & Developer/ Programmer for an interactive, location-based experience project.

We are looking for a UE4 Technical Artist and a UE4 Developer/ Programmer to work on an interactive location based experience project. Immediate start for the next 3-4 months.
The Technical Artist role requires a high competency level in material/ shader and UE4 VXF authoring , Blueprints, lighting and UMG user interface construction, as well as multimodal user interfaces. Experience of working with VFX and 3D pipeline into UE4 - ideally with Maya / C4D /After Effects / Substance Painter is desirable.

The Developer/ Programmer requires a high level of competency in Blueprints and C++, multimodal user interfaces and input devices and is a broad generalist developer across the UE4 system. A good working knowledge of technical artist and programmer pipeline is essential. Experience with external data protocols and formats such as OSC and REST and networking between multiple user interfaces/machines is desirable.
Both team members would be working closely with the Motion/ Content teams based in our London studio.

Start as soon as possible.

Please apply to our recruiter, David Smith of Interactive

Global Games Executive Search | Diversity Specialist | Building World Class Teams

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