Lead Animator Wanted AAA Sweden

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Job Reference: BBBH3026
Job Type: Permanent
Sector: Artist & Animator
Location: Skåne Län
Salary: Competitive Rate


This AAA studio in Malmo is looking for a lead animator.
You’ll:

  • work with character animation and rigging.
  • have experience with character and creature animation, facial animation, skeletal construction and point weighting.
  • focus on quality control for the animations created on the team
  • collaborate with both animators and programmers.
  • plan, manage, coordinate and review the work of the animation team to ensure the highest quality
  • Liaise with the Game Director and Lead/Senior Designers to establish the animation requirements in all areas of the game
  • Ensure that the integrity of the animations and character behaviors are realized as intended in the build via regular reviews, establishing issues and advising on implementation and technical solutions.
  • Collaborate with Directors, Producer and other Leads to help drive the project direction
  • Actively participate in animation system and tech design, pipeline improvements, and all animation related problem solving
  • To be a positive driving force that consistently leads by example
  • Act as a role-model
  • provide feedback on performance, mentoring and training
  • Passionate about animation with a high level of understanding of weight distribution, posing and timing\
  • Excellent leadership, interpersonal, and organizational skills.
  • The ability to effectively communicate, both creatively and technically
  • Experience with facial animation, cinematography, cinematic related character animation, rigging, skinning, animation state trees and animation scripting would be beneficial
  • Experience with multi-player related animation systems and open world games
  • Experience as a lead animator with at least one AAA console title under your belt
  • 5+ years games industry experience in animation.



Your animation reel plus CV is required to be considered for the role.

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