Gameplay Director - Copenhagen

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Job Reference: BBBH3095
Job Type: Permanent
Sector: Senior Development
Location: Copenhagen
Salary: Competitive Rate

We are looking for a strong communicator who understands all areas of game development but is specialized within the area of gameplay. The right candidate needs to be very proactive, able to establish systems for planning, reporting, and controlling various aspects of gameplay design and development, and willing to work hands-on to achieve goals in time.

This person reports to the Executive Producer and is responsible for supporting the Game Director and Producer to achieve state of the art gameplay within all respective fields of the game.
The main purpose is to provide visible creative inspiration, motivate the creative team, and facilitate communication regarding the gameplay. The Gameplay Director also takes over responsibilities delegated to her/him by the Producer and Game Director.

What are the responsibilities?

  • Establish the gameplay vision for the project, in line with the Game Director’s overall vision for the Project
  • Maintain a prioritized gameplay backlog for the project (feature list)
  • Communicate the gameplay vision to every employee on the project team
  • Provide clear direction and feedback to the employees working on the gameplay areas of the project (for example at task-force sprint kick-off and review meetings)
  • Provide visible creative leadership for the gameplay areas of the project team
  • Analyze and – if needed – react to input from external sources (such as consumer play testing, simulated press reviews, studio management etc.) regarding gameplay
  • Develop prototypes based on the concept, demonstrating the vision of the gameplay and testing gameplay mechanics to reveal all risk elements before entering into full production
  • Present the game to press and consumers in interviews, trade shows, conferences, etc. around the globe

What is required?

  • Able to provide direction, leadership, and inspiration to individuals and the team
  • Proven track record of gameplay experience from AAA projects
  • Strong team leading skills
  • Able to support others in thinking creatively in seeking to resolve problems
  • Strong communication skills
  • Conflict resolution skills
  • Profound knowledge of project management methods and software packages
  • Deep understanding of the production process and working with technical and creative talent
  • Written and oral communication skills in English

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