Lead Level Designer wanted with AAA experience in Cornwall, UK

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Job Reference: BBBH2880
Job Type: Permanent
Sector: Games & Level Design
Location: Cornwall
Salary: Competitive Rate

Lead Level Designer


Cornwall, England, United Kingdom

DESCRIPTION


Lead and develop our team of level designers. Plan, define, track and communicate the schedule for the team; work with Production to organise the level design workflow and planning. Manage, train and mentor team members, and be the key stakeholder in the level design of the project.

Responsibilities:

  • Prioritise, plan and organize the work of the level design team in conjunction with Production
  • Assess, identify and manage risks within the schedule
  • Communicate project objectives and general information to the level design team
  • Participate in the decision-making process with the Game Design Team and oversee the necessary adjustments to ensure that the level design team meets and exceeds expectations
  • Review and give feedback on level design content to ensure that it conforms with the design vision and the core mechanics of the game
  • Review and deliver work based on deadlines
  • Communicate with Production on the progress of work and raise issues before they impact on the schedule.Participate in the hiring process to recruit talent for the level design team
  • Make sure new staff in the team are supported,get settled into the company and introduced to process and the project effectively



Skills and Knowledge:

  • A passion for games and an interest in creating innovative, fun gameplay
  • Excellent communication skills and organisational abilities
  • A calm and logical approach to challenges and uncertainty
  • Analytical approach to problem solving
  • Ability to work under pressure to meet deadlines
  • Enthusiasm for ongoing learning and self-development
  • Exceptional level design skill both creatively and technically

REQUIREMENTS

  • Working experience as a Level Designer on at least two published PC/console titles
  • Extensive experience using level editing tools
  • Extensive experience using node-based visual script logic
  • Experience supervising a level design team, or part of a team, and mentoring more junior staff

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