Senior Weapons Artist Wanted Unreal Studio England

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Job Reference: BBBH2852
Job Type: Permanent
Sector: Artist & Animator
Location: England
Salary: Competitive Rate

Our client based in London are looking to add to its family of permanent staff. They are looking for an exceptionally talented Senior Weapons Artist who is ready for the challenge of producing a AAA title on the next generation platforms.
Key Responsibilities:

  • Create industry-leading weapons that creatively and technically raise the project’s visual bar.
  • Be comfortable communicating across teams and departments.
  • Have a good understanding of weapons, and how they are assembled.
  • Great at problem solving and working with different customisation / modular techniques.
  • Self-regulate your workload while completing ad-hoc requests & investigating any issues that arise.
  • Experience in dealing with outsource companies, with an understanding of the pipeline and the material required to support it.
  • Be proactive and pre-empt dependency issues across teams before they happen.
  • Fully understand the project tool chain / game engine and confidently report issues & improvements.
  • Creating and using assets in level creation tools such as Unreal Engine 4 or similar.
  • Hard surface modelling.
  • At least one published games title on current gen platforms.
  • Understanding of baking textures, processing maps and physically based shading.
  • 3DS Max and Photoshop at expert level.
  • Experience of the full asset pipeline including optimising and profiling.
  • Z-brush
  • Familiarity with procedural texture packages like Substance Painter / Designer.
  • 3+ years games industry experience in a similar role
  • Be able to work closely from a concept, with the ability to expand creatively on the given style.
  • Experience leading a small team or mentoring other artist a bonus

CV + portfolio including different weapons to be included for consideration.

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