VFX Artist Wanted Next Gen Studio Holland

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Job Reference: BBBH2844
Job Type: Permanent
Sector: Artist & Animator
Location: Amsterdam
Salary: Competitive Rate


This next gen studio in the heart of Amsterdam is looking for a vfx artist. You will:

  • Become part of the visual effects team and be responsible for creating, visualizing and implementing particle and shader effects, in close collaboration with the design and art departments;
  • Work on a wide range of environmental, weapon and character effects;
  • Be responsible for ensuring that your work runs within performance requirements;
  • Using a visual scripting language similar to Unreal Blueprint.
  • Have a strong technical and artistic skill set, with a passion for building expressive effects shaders;
  • Maya or similar 3D packages and node-based shader building tools (Unreal, Maya hypershade, etc.);
  • Particle systems (Houdini, Popcorn FX, Cascade, etc.);
  • Able to work in agile, multi-disciplinary teams;
  • Solve production issues
  • Engines incl. Unity, Unreal, etc.;
  • Shipped a title before as vfx artist
  • Fluid simulation software (Houdini, FumeFX, Realflow, etc.).
  • Minimum 3+ years games industry experience as vfx artist



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