Animation Programmer wanted for PC Console studio London

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Job Reference: BBBH1982
Job Type: Permanent
Sector: Games Programming
Location: London
Salary: Competitive Rate

Animation Programmer

An independently-owned studio, and we're all about crafting engaging multiplayer experiences. This year so far, we've launched our multiplayer shooter on the PC and completed a project for Xbox One. We're now expanding our team for exciting new projects on PC and console, and are looking for superstars to help us make them happen.
The Role
As a Gameplay Animation Programmer, you will be responsible for implementing new and exciting game features in a networked multiplayer friendly fashion, with a specific focus on animation integration, playback and fidelity. You will be an integral part of the Gameplay programming team and will interact with the Animation and Design teams on a daily basis, helping them to realise their ambitions through rapid prototyping and iterative agile development. In this role, you will not only use your technical expertise but also your understanding of aesthetic requirements to help games achieve fluid, AAA-looking animations.

  • Work with the Design Team to define gameplay requirements
  • Work with the Animation Team to define animation requirements and provide them with technical guidance regarding tools, pipelines and workflows.
  • Work with the various content generation teams and contribute to making great looking and fun games
  • Have a passion to create new game related features


  • 3 years professional game development experience
  • At least one shipped title
  • Experienced and proficient in C++
  • Experience with multiplayer programming
  • Experience solving animation and character related problems within game development
  • Solid understanding of a state-of-the-art animation engine internals
  • Ability to write clear, maintainable and portable code
  • Good verbal and written communication skills
  • Strong Math background


  • Professional experience with Unreal Engine 4
  • Low level Animation system development
  • FPS/Shooter games experience
  • Multiplatform and Console development experience
  • Experience with multi-threaded development

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